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Nov 24, 2019. The 7.62 round is a type of ammunition in the Fallout 4 add-on Nuka-World. 7.62mm 123-grain boat-tail hollow point centerfire rounds that were manufactured by Circle G prior to the Great War. They were packaged 20 to a box. They are used in the rifles carried by the raiders that reside in Nuka-World.
Fallout 4 PC Item Codes to Spawn Weapons, Ammo, Materials, Vanity and unique items. 308 Round 0001F66B.38 Round 0004CE87.44 Round 0009221C.45 Round 0001F66A.50 Caliber 0001F279.
7.62mm is a type of ammunition in Fallout and Fallout 2.
Background
Main article: 7.62mm
The 7.62x51mm NATO bullet (or 7.62x39mm bullet in Nuka-World) consists of a gilding metal jacket and a lead antimony slug. It is a boat-tailed bullet (rear of bullet is tapered) and weighs 173 grains. The tip of the bullet is not colored. The base of the cartridge is stamped with the year of manufacture and a circle that has vertical and horizontal lines, sectioning it into quarters. Its spread (accuracy standard) for a 10-shot group is no more than 12 inches at 550 meters.
Characteristics
The 7.62mm ammunition is more of a curio and a relic, than a legitimate choice. It's used by a handful of weapons, with two being notable (FN FAL (night sight) and the rare M60), but lacks the excellent bonuses of late-game ammunition like 4.7mm caseless and 2mm EC. As such, it's use is largely contextual: The night sight FN FAL can be a powerful tool if attacking foes during the night.
Weapons using this ammunition
LocationsFallout 4 Ammunition
Notes
Retrieved from 'https://fallout.gamepedia.com/index.php?title=7.62mm_(Fallout_2)&oldid=2072171'
Author:admin | Date: 2-10-2017, 08:29 | Views: 1 563 | Comments: 0
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Credits: - gabber, FX0x01, Ha_ru, Navaro, Frimenitnet, SAM61, Alex_I, Heffy, madmax1539, BlackMetal, BenderSKR
Description about « AKM - Assault Rifle v1.1 for Fallout 4: »
AKM - Assault Rifle v1.1 for Fallout 4 game.
Fallout 4 7.62 Ammo Mod Ps4
This mod adds an AKM assault Rifle with a matching Type II Bayonet.
The rifle has custom animation, custom sounds (from the AK74M mod) and a few modifcations. It has been added to the leveled lists, and will spawn on Gunners/Traders/Merchants, and in random containers around the game world. It will start to spawn when your character reaches level 25. The weapons are also craftable at the Chemlab. There is a unique legendary variant in the Gunner's Plaza. The weapon uses 5.56 as ammo. The optional Nuka-World Patch changes the ammo type to 7.62. Personal notes: This gun was made initially to introduce me to gun porting. I wasn't planning on sharing it when I begun. I am perfectly aware that there are lot of AK mods available, and that this doesn't have the most extensive array of modifications available. If this bothers you, find another mod that you like. If you enjoyed the mod, consider endorsing, and supporting the authors ! Recommended for maximum immersion: Official Bluetape
Version 1.1
Fixed sound glitch with Double Mags
Added proper blood effect to the Bayonet knife (Thanks asXas!)
A few other minor changes
Credits:
Animations: Ha_ru
AKM and 6x4 Model/Texture: Frimenitnet 1PN93-4 Model/Texture: SAM61 | Alex_I PBS-1 Model/Texture: Heffy OKP-7 Model/Texture: madmax1539 Mag tape model/texture: BlackMetal Description template, render pictures, tons of help: FX0x01 Special thanks to: BenderSKR (Oh Deer) Sounds: Иavaяо All included assets in this mod are either free to use(provided credits) or are used with permission ![]() Fallout 4 7.62 Ammo Mod 4Download Links – Policy & Disclaimer
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